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Old Gus

Ghoul

ability score increase: Your Dexterity score increases by 2, and your Wisdom score increases by 1.
age: Ghouls do not age, but they do break. They can endure unlife indefinitely
Size: Medium
speed: 30 ft
Languages: You can speak, read and write, the languages you knew in life and Abyssal.
race features:
Creature Type. You are an Undead.   Size. Ghouls can be of most any race before they died. Your size is Medium or Small.   Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.   Ghoulish Claws. You are proficient with your unarmed strikes, which deal 1d6 slashing damage on a hit. Paralyzing Strike. When you hit a Humanoid or Beast with your claws, you can force the target to make a DC Constitution saving throw DC 8 + your proficiency bonus + your Wisdom modifier. If the creature fails its saving throw, it is paralyzed for up to 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Elves succeed this saving throw automatically. Once you use this trait, you can’t use it again until you finish a long rest.   Ghoulish Nature. You are immune to poison damage and can’t be poisoned. You must maintain a diet of rotting flesh (at least 72 hours after death), in equal portion to the amount of food a living member of your original race would require. You treat any exhaustion levels you have as if they were one level lower.  

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